Earlier this week, I was watching Unicorn Duck Shadow Puppet (the Wildstar show) on Gamebreaker. In the episode, and in chat, there was discussion about how an MMO should cater for different play styles. A few points from the discussion … Continue reading Group size, challenge and reward, or why do raiders need more powerful gear anyway?
Theres been some talk recently about Ulduar and the nostalgia people feel for Ulduar. I wanted to delve into that a bit. My Ulduar experience During Ulduar I was in a guild called Forgotten Heroes that raided 25 mans. In the first tier we had cleared 3 drakes while the content was relevant. It took a long time, but since Naxxramas was so easy, we had a lot of time. Ulduar was definitely harder. We cleared Ulduar while the content was relevant and did at least one hard mode (XT). We worked on others and got a couple in 10 … Continue reading Ulduar: Fiero with friends
I imagine some people were confused by the fact I published the Siege of Wyrmrest Temple Crib Sheet twice. There is an explanation on the Current Crib Sheets page. But I will also go into it here. Whats the difference? The new Crib Sheet, which is the one linked on the Current Crib Sheets page, contains LFR tactics only. I’ve been a bit conservative and the LFR tactics are possibly a little more detailed than you will need. But LFR can be quite random and it depends on your group. From now on, LFR tactics are the only ones I … Continue reading Why Morrighan wrote the Siege of Wyrmrest Temple Crib Sheet twice, or your responsibilities as a Raider