Group size, challenge and reward, or why do raiders need more powerful gear anyway?

Earlier this week, I was watching Unicorn Duck Shadow Puppet (the Wildstar show) on Gamebreaker.  In the episode, and in chat, there was discussion about how an MMO should cater for different play styles.  A few points from the discussion included: If you aren’t raiding, you don’t need raiding gear. Should an MMO cater for... Continue Reading →

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Show me the money

I read this rather interesting blog post from Terra Nova, followed by the Playnomics report on engagement and monetization. Its an interesting read, in particular the information about monetization. First things first – who spent over $7k on a game in one quarter of one year? Do I monetize? Yes and No. WoW has a... Continue Reading →

Planning how to play more than one MMO

I've badged this site up as being about playing three MMOs (at least). This is something of a challenge in its own right. Its particularly challenging here as I play with a largely different group of people in each MMO. So how to juggle them? Whatever the amount of time you have to play, there... Continue Reading →

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