Its been a busy few weeks. I got my Glory of the ICC Raider (10) last week and we’re working on getting some more drakes. Lots of questions remain now that we’re facing patch 4.0.1 but heres what I intend to do. I’ve tried to keep this as short as possible so if I missed things ask away. Where I say something remains unchanged refer to the 3.3 Raider’s Crib Sheet. I will reproduce the gear list for 4.0.1 shortly. It will be in a new pdf format (making it faster to set up and keep up to date, and allowing for a site redesign).
This is not based on my own theorycrafting, but on reading all the information out there and trying to merge it into a plan.
- Paladins have a new resource called ‘Holy Power’ as well as mana. Holy Power stacks up to three times and several spells, old and new, make use of it.
- Ret palas have several new abilities you will be able to access. Importantly, Templar’s Verdict, which is a hard hitting melee attack using Holy Power and Zealotry, which will make Crusader Strike generate more Holy Power for a short time.
- Massive amounts of the game have changed, as with any patch, so I suggest reading the patch notes and MMO Champion or another new site.
I’m going for 3/2/31.
Three points (the two in Selfless Healer and the one I dropped into Long Arm of the Law) are completely optional and based on personal preference. Technically, so are the points in Rebuke and Repentance, but those seem more obvious.
My Glyph choices are there too. I don’t know which Prime Glyphs will be best, but I’m dropping Glyph of Truth (expertise) since I’ll be able to Reforge to the expertise cap. CS is our major ability so that one is an obvious Prime. Between the Primes relating to TV, Exorcism and Judgement I just don’t know. Since you can learn them all and swap them in and out I’ll be getting four Primes and experimenting.
Major Glyphs are all about resources for Ret and should definitely be changed dependent on the circumstances. I think Ascetic Crusader will always be good, but otherwise it depends – are you cc’ing something, are you using your AoE? Swap your Majors depending what you need.
Minors are all dull. I use LoH a lot so I’ve chosen that. Apart from that I chose the two PvE Seal Minors for cheap Seal switching.
This is where the theorycrafting gets a bit complex. Cap hit and expertise. After this, your strongest stat is Strength. Then it gets confusing. Haste is, all other things being equal, a slightly better stat than crit. However, all other things are not equal and under current conditions latency can make crit the better option (a key part of the effectiveness of haste is the reduction in the CS cooldown – theres no point stacking haste for a 3 second CS when your latency means you only get to use it every 3.3 seconds). However, Blizzard has made some major changes to spell queueing and latency very late on and the impact of these isn’t clear yet.
For our purposes, assume haste and crit are pretty even.
Mastery is rubbish.
Agility is now bad. Make sure you change out Agility based items.
You can use Reforging to ensure you make the hit and expertise caps. You might also want to use gems to ensure you get two blues in there somewhere (hit will be a blue gem) so you can use your Chaotic Skyflare Diamond again. I plan to keep my Nightmare Tear, drop in a Hit gem and then reforge any excess hit. Apart from that I won’t touch my stats at this point. Things will become clearer after a couple of weeks.
Gems & Enchants
I have no intention of regemming beyond getting in CSD. I think what I was doing before 4.0.1 will still be optimal. If its not, I will regem once its clear its not, not experimentally when 4.0.1 hits.
Enchants should be fine.
(This section is already out of date due to buffs since it was written – please read https://morrighan13.wordpress.com/2010/10/22/retribution-in-the-new-world-order-one-week-after-4-0-1/ for the latest version.)
The basic rotation is simple: CS > Filler > CS > Filler > CS > Finisher
Finishers are those abilities using Holy Power:
- Templar’s Verdict (Single target)
- Divine Storm (Multi target)
Filler’s (in order) are:
- Hammer of Wrath
- Holy Wrath